--- title: Door Shift subtitle: 'No, your other left' author: Klaatu date: 21:12 01/08/2019 hero_classes: text-light title-h1h2 overlay-dark-gradient hero-large parallax hero_image: door-illustration.jpg show_sidebar: true show_breadcrumbs: true show_pagination: true taxonomy: category: gaming tag: [trap, gaming] ---

A precious item (goblet, crown, large gemstone, or similar), when lifted from its resting place, triggers a hyper-local shift in cardinal directions.

There are no immediate signs that the trap has been triggered. But if there are two exits in the current room, then exiting through door #1 deposits you in room #2 and leaving through door #2 deposits you in room #1, and so on, for each exit in the room. The shift in exits is only valid when exiting from this room (the rest of your map remains the same).

![An image of a door](/_img/door-illustration.jpg)

Door illustration by Seth Kenlon Creative Commons BY-SA.